Rough Wall Paint
A procedural rough wall texture, created in substance designer, it is highly customizable. I have provided both the sbs and sbsar files.
The substance can export in a metallic PBR workflow ( Base Color, Roughness, Height, Metallic ), and a Spec/Gloss workflow
( Diffuse, Specular, Gloss, Height ).
Material Parameters
Base Color
Roughness
Height Intensity
Small Bumps Settings
Medium Bumps Settings
Large Bumps Settings
Normal Intensity
Ambient Occlusion Settings
Blend Settings ( Blending between large, large, medium, and small bumps )
Outputs:
Base Color, Roughness, Height, Metallic, Normal, Ambient Occlusion.
or
Diffuse, Specular, Gloss, Height, Normal, Ambient Occlusion.
Terms of use:
Users are not allowed to resell or use this texture in a commercial product or redistribute this substance.
Users are free to use it non-commercially as long as the creator is credited.
Hope you enjoy it.
I can be reached at leon.foty@gmail.com
Thank you.